Working with Enums in Unity is something I continuously want to do, and I continue to forget how this works (since I do not code that often) So, here is a quick guide on how to set it up, and get it working, so that you can create selectable dropdowns. There is a variation of […]
Category: Game Development
Unity Sprite shape corners not showing?
Here is the answer that I was unable to find anywhere else on the internet. For a while now, I have been scratching my head about getting the corners to work with Sprite shapes, I have been trying a myriad of different options trying to get the Sprite shape corners to work the way I […]
When gits give me the warning: LF will be replaced by CRLF
I have had this problem for a few years now, it have been annoying, and in some sense you can say that it have been destructive, because it taught me to ignore the warning I get in my git console when committing. In many ways, you can say that this is really dangerous, because at […]
Firebase Analytics to your Unit Project
While trying to build my project, I ran into a bunch of building issues, and want to just share what I had to do in order to fix them, here. So, first of, my background is that I primary build for Android, and after this, I do the iPhone build, and upload to the App […]
Saving and Loading data in Unity – PlayerPrefs
So, I have been really frustrated with the PlayerPrefs system in unity, and there is a couple of reasons, but first and foremost, if you want to save and load data in Unity games, there is really no way around this, unless you are planning on only releasing on one platform. The second reason I […]
Making Unity Colliders follow the screensize
I was recently looking for a way to make sure that my colliders would stay right at the edge of the screen, no matter what dimensions the screen were. This is rather important, if you want your colliders follow the screen, no matter what phone you are using or what format you end up using. […]
Getting ideas for games
Creativity, ahh, what a wonderful thing 🙂 The thing you come to realise, is that creativity is like any other part of being human. If you train it, you become better at it. This is why I try to draw a drawing every day, even for just 5 minutes, I just need to get the […]
Reddit is difficult
So, I have been knowing about reddit for many years. Although I have never really used it, and each time I tried to get started, it have been a bit difficult, as there is so many things that does not make sense to me. However, I have now decided that I want to be good […]
Super Bao Runner – as a WebGL app
You can now play Super Bao Runner directly from your browser The game that have its own Arcade machine and have apps for both iPhone and for Android now, also have a web version. I really wanted to tie a knot on this project, so that I can move on with other projects. So, here […]
NavMeshAgent.Warp
So, I have been having this problem, that after spawning my agents into the scene, all sort of strange behaviour started to happen. They would not be able to find a destination, or they would jump to a different location right after they had been instantiated. A typical error code from the console would be […]